Tuesday, April 10, 2018

Berzerk (Atari 2600)


Berzerk
Stern Electronics
Stern Electronics, 1982



I have a lot of fond memories of the Atari 2600 as it was the first home console my family had. Long before I received my very on NES, all of my gaming occurred on the 2600. Of the many games we owned back then, Berzerk was always one of my favorites.

The premise of the game is very simple. You control a stick looking figure across simple mazes that filled the screen. Robots were littered around the room, trying to prevent your exit. Depending on the level, there may have been one or two exits, represented by an opening in the outer wall. Your objective was to advance level from level. 


Shooting the robots was essentially optional, but necessary most of the time if you wanted to advance. Later levels the robots would return fire. A single shot from them would kill your character. You could also lose a life by touching the walls...which were apparently electrified, or by being touched by a robot. Your character's arch nemesis is Evil Otto, who in the game looks like a large smiley face. Otto is indestructible and pretty much is there to prevent you from lolly gagging on the level. He can advance through walls and be a real pain in the butt.

Two players can play the game, but alternate turns using the same controller. My older brother and I would play this game often, competing for the highest score since the levels weren't really numbered. The game still holds up well in my opinion and I often pop it in my 7800 to play when I'm in the mood. Berzerk began its lift in the arcade, but was then ported to the 2600 and eventually to the 5200 and Vectrex. The 2600 version of the game is the only version I've played and can be had for just a few dollars typically on the secondary market.